pcfx.debugger.memcharenc | string | shift_jis | Character encoding for the debugger" s="" memory="">pcfx.enableboolean0 11Enable (automatic) usage of this module.pcfx.forcemonoboolean0 10Force monophonic sound output.pcfx.scanlinesinteger-100 through 1000Enable scanlines with specified opacity.Opacity is specified in %; IE a value of '100' will give entirely black scanlines. Negative values are the same as positive values for non-interlaced video, but for interlaced video will cause the scanlines to be overlaid over the previous(if the video.deinterlacer setting is set to 'weave', the default) field's lines. pcfx.shaderenumnone autoip autoipsharper scale2x sabr ipsharper ipxnoty ipynotx ipxnotysharper ipynotxsharper goatnoneEnable specified OpenGL shader.Obviously, this will only work with the OpenGL 'video.driver' setting, and only on cards and OpenGL implementations that support shaders, otherwise you will get a black screen, or Mednafen may display an error message when starting up. When a shader is enabled, the '.videoip' setting is ignored. - none - None/Disabled
- autoip - Auto Interpolation
Will automatically interpolate on each axis if the corresponding effective scaling factor is not an integer.
- autoipsharper - Sharper Auto Interpolation
Same as 'autoip', but when interpolation is done, it is done in a manner that will reduce blurriness if possible.
- scale2x - Scale2x
- sabr - SABR v3.0
GPU-intensive.
- ipsharper - Sharper bilinear interpolation.
- ipxnoty - Linear interpolation on X axis only.
- ipynotx - Linear interpolation on Y axis only.
- ipxnotysharper - Sharper version of 'ipxnoty'.
- ipynotxsharper - Sharper version of 'ipynotx'.
- goat - Simple approximation of a color TV CRT look.
Intended for fullscreen modes with a vertical resolution of around 1000 to 1500 pixels. Doesn't simulate halation and electron beam energy distribution nuances. pcfx.shader.goat.fprogboolean0 10Force interlaced video to be treated as progressive.When disabled, the default, the 'video.deinterlacer' setting is effectively ignored with respect to what appears on the screen. When enabled, it may be prudent to disable the scanlines effect controlled by the *.goat.slen setting, or else the scanline effect may look objectionable. pcfx.shader.goat.hdivreal-2.00 through 2.000.50Constant RGB horizontal divergence.pcfx.shader.goat.patenumgoatron borg slendermangoatronMask pattern.- goatron - Goatron
Brightest.
- borg - Borg
Darkest.
- slenderman - Slenderman
Spookiest? pcfx.shader.goat.slenboolean0 11Enable scanlines effect.pcfx.shader.goat.tpreal0.00 through 1.000.50Transparency of otherwise-opaque mask areas.pcfx.shader.goat.vdivreal-2.00 through 2.000.50Constant RGB vertical divergence.pcfx.specialenumnone hq2x hq3x hq4x scale2x scale3x scale4x 2xsai super2xsai supereagle nn2x nn3x nn4x nny2x nny3x nny4xnoneEnable specified special video scaler.The destination rectangle is NOT altered by this setting, so if you have xscale and yscale set to '2', and try to use a 3x scaling filter like hq3x, the image is not going to look that great. The nearest-neighbor scalers are intended for use with bilinear interpolation enabled, at high resolutions(such as 1280x1024; nn2x(or nny2x) + bilinear interpolation + fullscreen stretching at this resolution looks quite nice). - none - None/Disabled
- hq2x - hq2x
- hq3x - hq3x
- hq4x - hq4x
- scale2x - scale2x
- scale3x - scale3x
- scale4x - scale4x
- 2xsai - 2xSaI
- super2xsai - Super 2xSaI
- supereagle - Super Eagle
- nn2x - Nearest-neighbor 2x
- nn3x - Nearest-neighbor 3x
- nn4x - Nearest-neighbor 4x
- nny2x - Nearest-neighbor 2x, y axis only
- nny3x - Nearest-neighbor 3x, y axis only
- nny4x - Nearest-neighbor 4x, y axis only
pcfx.stretchenum0 full aspect aspect_int aspect_mult2aspect_mult2Stretch to fill screen.- 0 - Disabled
- full - Full
Full-screen stretch, disregarding aspect ratio.
- aspect - Aspect Preserve
Full-screen stretch as far as the aspect ratio(in this sense, the equivalent xscalefs yscalefs) can be maintained.
- aspect_int - Aspect Preserve + Integer Scale
Full-screen stretch, same as 'aspect' except that the equivalent xscalefs and yscalefs are rounded down to the nearest integer.
- aspect_mult2 - Aspect Preserve + Integer Multiple-of-2 Scale
Full-screen stretch, same as 'aspect_int', but rounds down to the nearest multiple of 2. pcfx.tblurboolean0 10Enable video temporal blur(50/50 previous/current frame by default).pcfx.tblur.accumboolean0 10Accumulate color data rather than discarding it.pcfx.tblur.accum.amountreal0 through 10050Blur amount in accumulation mode, specified in percentage of accumulation buffer to mix with the current frame.pcfx.videoipenum0 1 x y1Enable (bi)linear interpolation.- 0 - Disabled
- 1 - Bilinear
- x - Linear (X)
Interpolation only on the X axis.
- y - Linear (Y)
Interpolation only on the Y axis. pcfx.xresinteger0 through 655360Full-screen horizontal resolution.A value of '0' will cause the current desktop horizontal resolution to be used. pcfx.xscalereal0.01 through 2563.000000Scaling factor for the X axis in windowed mode.pcfx.xscalefsreal0.01 through 2561.000000Scaling factor for the X axis in fullscreen mode.For this setting to have any effect, the '.stretch' setting must be set to '0'. pcfx.yresinteger0 through 655360Full-screen vertical resolution.A value of '0' will cause the current desktop vertical resolution to be used. pcfx.yscalereal0.01 through 2563.000000Scaling factor for the Y axis in windowed mode.pcfx.yscalefsreal0.01 through 2561.000000Scaling factor for the Y axis in fullscreen mode.For this setting to have any effect, the '.stretch' setting must be set to '0'. |